Files
Advait Paliwal 980f788731 feat(gateway): add agents.create/update/delete methods (#11045)
* feat(gateway): add agents.create/update/delete methods

* fix(lint): preserve memory-lancedb load error cause

* feat(gateway): trash agent files on agents.delete

* chore(protocol): regenerate Swift gateway models

* fix(gateway): stabilize agents.create dirs and agentDir

* feat(gateway): support avatar in agents.create

* fix: prep agents.create/update/delete handlers (#11045) (thanks @advaitpaliwal)

- Reuse movePathToTrash from browser/trash.ts (has ~/.Trash fallback on non-macOS)
- Fix partial-failure: workspace setup now runs before config write
- Always write Name to IDENTITY.md regardless of emoji/avatar
- Add unit tests for agents.create, agents.update, agents.delete
- Add CHANGELOG entry

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Co-authored-by: Tyler Yust <TYTYYUST@YAHOO.COM>
2026-02-07 16:47:58 -08:00
..
2026-01-30 03:16:21 +01:00
2026-01-30 03:16:21 +01:00
2026-01-30 03:16:21 +01:00

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)